Presents Access the Game 2019
January 12, 2019
9:30 am-1 pm
UCF’s Center For Emerging Media
Press Play Conference
Please join us for the second annual Press Play Conference, hosted by the University of Central Florida’s Florida Interactive Entertainment Academy. The Press Play Conference’s goal is to inspire, educate and inform high school and college students about the opportunities and issues in the video game, simulation and film industries.
Presented by UCF’s Florida Interactive Entertainment Academy and Electronic Arts, in association with:
Access the Game 2019
Press Play Conference’s 2019 theme is Access the Game. This one-day conference of hands-on workshops and interactive displays is aimed at educating and inspiring people with disabilities about opportunities in the gaming and simulation industries.
The Press Play Conference is geared toward students ages 14-25. The students are invited to bring along one or two parents with them if desired.
Schedule of Events
Mezzanine, Marriott Orlando Downtown
Guests and parents sign-in
Keynote Speaker (Karen Stevens, Accessibility Lead at EA)
All participants walk next door to UCF’s Center For Emerging Media
UCF’s Center For Emerging Media
10:45-11:15 am & 11:30 am-12 pm
Press Play Sessions (Students Only)
10:45 pm-11:45 pm
Parents Only Panel Discussion (The Soundstage)
Join special needs and education experts in a discussion about how to best educate and prepare your sons and daughters to have great careers in the video game and technology fields. Get practical advice on everything from how to apply to college, how to pay for it and how to get that first job.
Lunch (Gallery Hallway & Soundstage)
Press Play Sessions
1. The Art & Science Of MOCAP (UCF’s Motion Capture Studio)
Amanda Beaver, FIEA Art Faculty
Have you ever seen the animation process called motion capture? Come see the silver dots and bright red cameras in action, with a demonstration in FIEA’s Motion Capture studio. Hear about the hard work that it takes to give life to 3D characters from the studio to
2. The Many Roles of Game Programmers (Mario Classroom)
Paul Varcholik, Ph. D., FIEA Programming Faculty
Are you thinking about becoming a game developer? Think programmers just code? Join the programming session to learn more about what it takes to be a software engineer. This session covers the many domains of engineering that make up game development as we share the variety of tasks game programmers do every day.
3. How To Become A Video Game Artist (Gallery)
Nick Zuccarello, FIEA Art Faculty
Ever wonder how the characters and worlds from your favorite video games are made? Come join us for an introduction into the visual track of games development. We will show you how art is created for games, the different avenues available for careers and what you need to study to prepare for a successful video game art career.
4. Our 4th Session Is Coming Soon! (The Bridge Classroom)
When we have the description for this awesome session, we will put it here!
Keynote Speaker: Karen Stevens
Karen is the EA Sports Accessibility Lead, pushing to improve the user experience of those with interactive differences. She has been in the game industry for over 13 years and has first-hand experience of what it’s like living with disabilities. She has spoken at several conferences on the topic, and has been featured in magazines, television programs, and radio shows.
Parking & Directions
Note that you can park in lots A or B without any permit.
However, it is suggested you park in Lot A if spaces are available, as it is closer to the Marriott Orlando Downtown, where we are starting the conference.
If you post on social media about the conference, please use hashtag #pressplayconference
Please call CEM security at 407-235-3610 if you have parking questions.