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Interactive Entertainment Project (DIG 6718C)

  • Capstone II

    In this continuation of Capstone I, students will work through the remainder of the production phase, and then proceed through alpha, ultimately producing a final project that will be shown in a final presentation at the conclusion of this semester. Often, the best of these projects moves on to be entered into competitions, such as the Intel University Games showcase, or published on platforms (Steam, Xbox, etc.).