See where some of our FIEA alumni got their start in the industry within a year of graduating. It’s only up from here!
Cohort 20 Class of 2024
| Name |
Title |
Company |
| Aaron Sorrells |
Production Intern |
Microsoft Undead Labs |
| Alex Daspit |
Junior Producer |
Roarty Digital |
| Alex Issa |
Gameplay Engineer |
Studio Blanc |
| Aniket Rajnish |
Technical Artist |
Amazon Robotics |
| Austin Smith |
Software Engineer Intern |
EA Tiburon |
| Austin Michaud |
Jr Technical Artist |
Sucker Punch Studios |
| Ben Cohen |
Software Engineer Intern |
EA Tiburon |
| Beste Unlu |
Jr Technical Artist |
Taleworlds Entertainment |
| Blake Barbosa Gama |
Creative Director |
Questline Studios |
| Brandon Wolf |
Game Designer |
Astroloti Studios |
| Brian Rushing |
Animator |
Astroloti Studios |
| Bryce Lush |
Technical Artist |
Name The Machine |
| Chandra Sreenivasan |
Software Engineer Intern |
EA Tiburon |
| Daiyu Wei |
Technical Artist |
Tencent |
| Dhruv Yadav |
Level Designer |
Microsoft Undead Labs |
| Eric Wang |
Game Designer |
ConvPro |
| FJ Hagan |
Gameplay Systems Engineer |
Studio Blanc |
| Gaoyang Mi |
Level Designer |
Tencent |
| Haoyu Wu |
Technical Art Intern |
Shanghi Bozi Games |
| Jack Leavy |
Game Design Intern |
Microsoft Undead Labs |
| Jacob Brady |
Rigging Artist |
Roarty Digital |
| John Bass |
Software Engineer I |
DSTI |
| Jordan Diaz |
Rotational Engineer |
Activision |
| Karan Prasad |
Gameplay Programmer |
Ouroboros Gaming |
| Kyle Barrows |
Software Engineer Intern |
EA Tiburon |
| Kyle Hand |
Assoicate Gameplay Designer |
Microsoft Undead Labs |
| Mamas Hajizamani |
Technical UI Designer |
Irradiate Games |
| Marissa Manley |
Software Engineer Intern |
EA Tiburon |
| Matthew Whittington |
Content Designer |
EA Tiburon |
| Max Wolf |
Content Designer |
EA Tiburon |
| Michael Diaz |
Unity Technical Designer |
Vcom3D |
| Michael Harris |
Designer |
Breakaway Games |
| Nathaniel Benetatos |
3D Animator |
CACI International |
| Nick Cancio |
Software Engineer II |
Iron Galaxy Studios |
| Nillohit Manna |
Gameplay Programmer |
Epic Games |
| Noa Baggs |
Art Instructor |
UCF |
| Livi Bonaventura |
Technical Artist |
Lockheed Martin |
| Rilie Scott |
Production Intern |
EA Tiburon |
| Sunny Zheng |
3D Generalist |
Caterpillar |
| Ted Agriogianis |
Game Development Instructor |
Game-U |
| Willow Rachels |
Scenic & 3D Artist |
The Escape Ventures |
| Yu Ye |
Programmer |
Tencent |
| Yuhao Tao |
Level Designer |
Tencent |
Cohort 19 Class of 2023
| Name |
Title |
Company |
| Abish Neelakanta |
Gameplay Programmer |
Epic Games |
| Adriano Diaz |
Asst. Experience Supervisor Tech |
EA Tiburon |
| Aimee Nilsson |
3D Artist |
Universal Creative |
| Amritha Immaneni |
Technical Artist |
Amazon Robotics |
| Angel Humphrey |
Customer Experience Engineer |
OptiTrack/NaturalPoint |
| Ankur Dodia |
Animator/Rigger |
Highstreet |
| Arun Pillai |
Software Engineer |
Iron Galaxy (Nashville) |
| Ashley Quebedeaux |
Graphic Artist I |
Carly Corporation |
| Austin Menard |
Jr Motion Capture Technician |
Take-Two Interactive |
| Bailee Blaylock |
Figure Animation Programmer |
Universal Creative |
| Brandon Brennan |
Production Intern |
Ubisoft Red Storm |
| Daniel Thompson |
Level Designer |
Phoenix Labs |
| Dylan Aron |
Game Programmer |
Third Time Entertainment |
| Erin Imhof |
Ui Technical Designer |
Ui Technical Designer |
| Gabrielle Tristani |
Associate Software Engineer |
EA Tiburon |
| Hannah Martinez |
3D Art Intern |
Microsoft Undead Labs |
| Ian Smith |
3D Driver Technology Intern |
AMD |
| Jamie LaRose |
Associate Audio Intern |
Associate Audio Intern |
| Jimmy Flynn |
Software Engineer |
Software Engineer |
| John Robinson |
Technical Designer |
EA Tiburon |
| Jonathan Conrad |
Associate Gameplay Engineer |
EA Tiburon |
| Kyle Conway |
Game Designer I |
EA Tiburon |
| Kyra Eddy |
Game Design Intern |
Ubisoft Red Storm |
| Lillian Riggleman |
Game Intelligence Intern |
Rock Star Games |
| Mackenzie O’Brien |
Technical Writer |
Relish |
| Matthew Cummings |
Software Engineer |
EA Tiburon |
| Michael Escobar |
Associate Game Producer |
Light & Wonder |
| Mike Hamm |
Associate Software Engineer |
Iron Galaxy Studios |
| Mike Livingston |
Ui/UX Designer |
UCF IST |
| Mitchel Smith |
Gameplay Programmer |
Affray Interactive |
| Monica De Puy Conte |
Technical Artist |
Grove Street Studios |
| Nassir Hazim |
Assistant Animator |
EA Tiburon |
| Nathan Otis |
Associate Software Engineer |
Iron Galaxy Studios |
| Nick Nyaiesh |
Associate Game Designer |
Electronic Arts |
| Oliver Thomas |
Engineering Intern |
Microsoft Undead Labs |
| Olivia Jaques-Baker |
Animation Engineer Intern |
Microsoft Undead Labs |
| Peyton Ryan |
Software Engineer |
Iron Galaxy Studios |
| Sarah Philips |
Assistant Producer |
EA Tiburon |
Cohort 18 Class of 2022
| Name |
Title |
Company |
| Gabriel Caldwell |
System Software Engineer |
EA Tiburon |
| Christopher Ressler |
Art Manager |
Unhumanly |
| Piper Seng |
Media/Animatic Intern |
Universal Creative |
| Thomas Wilson |
Gameplay Engineer |
EA Tiburon |
| Cody Oliver |
Associate Software Engineer |
Iron Galaxy Studios |
| Riley Knutson |
Project Manager, FXT |
Insomniac Games |
| Heny Bell |
Production Coordinator Intern |
Ubisoft Red Storm |
| Ann Gustafson |
Junior Software Engineer |
InExile Entertainment |
| Audrey Luce |
Associate Producer |
Dreamhaven Secret Door |
| Jarrett Pierson |
Technical Intern |
Universal Creative |
| Hannah Makholm |
Tech Animation – Shot Finalist |
WildBrain |
| Aryna Ou |
Technical Design Intern |
Undead Labs |
| Isabelle Palmer |
Environment Artist Intern |
Ubisoft Red Storm |
| Parker Ibold |
Associate VFX Artist |
Ubisoft Red Storm |
| Ray (Trey) Martinez |
Level Designer Intern |
Ubisoft Red Storm |
| Thomas Nguyen |
Environment Artist Intern |
Ubisoft Red Storm |
| Laura Reyes |
Technical Art Intern |
Undead Labs |
| Kaylie White |
Creative Design Intern |
Universal Creative |
| Brian Mikolajczyk |
Junior Environment Artist |
Lost Boys Interactive |
| Anthony Monteagudo |
Technical Artist Intern |
Ubisoft Red Storm |
| Jessica Capove Majer |
Tech Design Intern |
Ubisoft Red Storm |
| Austin Crawford |
Software Engineer |
EA Tiburon |
| Breanna Seale |
Associate Level Designer |
Wonderstorm |
| Brennen Cruz |
Audio Intern |
Ubisoft Red Storm |
| Karthik Goparaju |
Technical Intern |
Universal Creative |
| Shiloh Clarke-Lawson |
Tech Design Intern |
Ubisoft Red Storm |
| Ethan Irwin |
Programmer |
Third Time Games |
| Marshall Fornataro-Minnig |
Mocap Assistant |
Deck Nine Games |
| Andrew Keehan |
Associate Software Engineer |
Jam City |
| Ismael Perez |
Associate Technical Artist |
Iron Galaxy Studios |
| Trevor Pierre |
Software Engineer II |
EA Tiburon |
| Heather Parrett |
Associate Technical Artist |
EA Tiburon |
| Scott Buck |
Assoc Gameplay Systems Engineer |
Bungie |
| Gabriel Lopez |
Production Intern |
Epic Games |
| Conner Kaye |
Software Engineer Intern |
Ubisoft Red Storm |
| Austin Owens |
UI Scripter |
Zenimax Media |
| Daria Kudryasheva |
Character Art Intern |
Epic Games |
| Kyle Walters |
Junior Game Developer |
Everyrealm |
| Mitchell Tuberville |
Production Coordinator |
Velan Studios |
| Hiraeth Kauffman |
Software Development Engineer I |
Pocket Pinada Interactive |
| Nikhil Mahalanobis |
Assoc Gameplay Engineer |
Arkane Studios |
| Grant Bentley |
Producer |
Epic Games |
| John Mark Allen |
Program Manager |
Cubic Corp |
| Abhijit Baruah |
Software Engineer |
EA Tiburon |
| Tanmay Arora |
Associate Software Engineer |
Iron Galaxy Studios |
| Aidan Gorey |
Production Designer |
GameSim |
| Erik Fontana |
Associate Technical Animator |
Blizzard Entertainment |
| Alex Soto |
Software Engineer |
EA Tiburon |
| Elijah Corbin |
Mission Designer |
Heroes League |
| Akshay Dodia |
3D Scan Technician |
Team Solutions Dental |
| Cameron Friday |
Junior Graphic Designer |
JHT |
| Wyatt Lam |
Junior UI Engineer |
Firaxis Games |
| Dylan Micheli |
Associate Technical Designer |
Blizzard Entertainment |
Cohort 17 Class of 2021
| Name |
Title |
Company |
| Gianfranco Villanova Bravo |
Animator |
EA Tiburon |
| Christen Van Allen |
Producer |
Iron Galaxy Studios |
| Cassandra Emelianchik |
Development Manager Intern |
EA Tiburon |
| Alexandra Harvey |
Associate Tech Artist |
EA Tiburon |
| Coleman Levy |
Junior Software Engineer |
Iron Galaxy Studios |
| Ashley Lupariello |
Associate Tech Artist |
Iron Galaxy Studios |
| Julia Berger |
Junior Software Engineer |
Iron Galaxy Studios |
| Desiree Gerlach |
Junior Character Artist |
Iron Galaxy Studios |
| Chiara Marcario |
Junior Programmer |
Iron Galaxy Studios |
| Jordan Martin |
Junior Software Engineer |
Iron Galaxy Studios |
| Emmanuel Otero |
Junior Pipeline TD |
Falcon’s Creative |
| Teandre Roberts |
Junior Level Designer |
Gun Fire Games |
| Emmanuel Otero |
Junior Pipeline TD |
Falcon’s Creative |
| Bertan Buyukozturk |
Live Content Designer Intern |
EA Tiburon |
| Jacob Stone |
3D Modeler ∓ Audio Design |
UCF IST |
| Tony Giumenta |
Gameplay Programmer |
EA Tiburon |
| Steven Wellingbell |
Experience Design Intern |
EA Tiburon |
| Keira Taylor |
Junior Software Engineer |
Iron Galaxy Studios |
| Michael Braddy |
Junior Gameplay Programmer |
Intrepid Studios |
| Angelo Pagliuca |
Technical Intern |
Universal Studios |
| Kelsey Hall |
Associate Technical Animator |
Activision Raven Software |
| John Adams |
Intern |
Universal Studios |
| Arthur Karapateas |
Junior Software Engineer |
Iron Galaxy Studios |
| Jack Martin |
Level Design Instructor |
UCF |
| Alec Maier |
Gameplay Software Engineer |
Activision Blizzard |
| Yamiset Trujillo |
Intern |
Universal Studios |
| Ryan Salomon |
Associate Designer |
Infinity Ward |
| Phillip Jaugerui |
Special Projects Intern |
RMCI |
| Joe D’Amato |
JuniorRMCI Game Designer |
Activision Raven Software |
| Katelyn McConnell |
Art Director |
Not Suspicious |
| Austin Relis |
Gameplay Software Engineer |
EA Tiburon |
| Eric McGinnis |
3D Artist II |
Vertex Solutions |
| Dalton Hyde |
Associate Level Designer |
Gearbox Studios |
| Tyler Hughes |
Animator |
JPL Studios |
| Jack Martin |
Associate Level Designer |
Aspyr Media |
| Abigail Morrison |
2D Artist |
Arcvale |
| Brian Strigel |
Designer |
Evening Star Studios |
| Nitin Bakshi |
3D Environment Artist |
EA Canada |
| Christina Peters |
3D Application Specialist |
Burns & McDonnell |
| David Arango-Aquirre |
3D Environment Artist |
EA Tiburon |
| Pedro Bautista |
Associate Technical Designer |
Cubic Corportion |
| Gloria Carrazana |
3D Modeler/Animation |
Spectro Magic |
| Orrett Coke |
Lead Level Designer |
Gadget-Bot Productions |
| Daniela Diaz-Rivera |
Illustrator |
Freelance (Children’s Book) |
| Wilson Gansler |
Software Engineer |
Game Sim |
| Matthew Jones |
Game Designer |
Freelance |
| Ivana Pagan |
Technical Producer |
Cubic Corportion |
| Troy Taylor |
Stack Engineer |
Modis |
| Bryce Tynes |
Developer |
DiG-iT! Games |
| Vanna Yang |
Assistant Character Artist |
EA Tiburon |
| Sarah Seckinger |
Associate Lighting Artist |
EA Tiburon |
Cohort 16 Class of 2020
| Name |
Title |
Company |
| Nathan Beals |
Game Engineer |
Cubic Simulation |
| Jacqeline Bornstein |
Associate Game Designer |
EA Tiburon |
| Ky Campbell |
3D Artist |
Glass Cat |
| Andrew Chok |
Software Engineer |
Iron Galaxy |
| Sandy Demian |
UI Programmer |
Epic Games |
| Joe Denike |
Technical Artist |
Glass Cat |
| Gaelen Dignan |
Gameplay Programmer |
Epic Games Psyonix |
| Taylor Estape |
Technical Artist |
Play Station |
| Logan Harvell |
Engine Programmer |
Epic Games |
| Eleanor Johnson |
Technical Designer |
EA Tiburon |
| Shaan Joshi |
Software Engineer |
EA Tiburon |
| Zachary Karlins |
Producer |
Iron Galaxy |
| Sloan Keichel |
Software Engineer |
Iron Galaxy |
| Nathan Kight |
Level Designer |
Glass Cat |
| Paxton Klotz |
Environment Artist |
Iron Galaxy |
| Austin Labarera |
Senior 3D Artist |
Mass Virtual |
| Adria Llerena |
Jr Lighting Artist |
Raven Software |
| Belanna Marconi |
Software Engineer |
Iron Galaxy |
| Kelby Martin |
Producer |
GLU Mobile |
| Meredith May |
Motion Capture Technician |
The Imaginarium Studios |
| Sean McDermott |
Animator |
Glass Cat |
| Claudia Morell |
Concept Artist |
Glass Cat |
| Mohammed Mustafa |
Associate Producer |
Aspyr Studios |
| Destiny Nunn |
Technical Artist |
Epic Games |
| Peter Hanson |
Medical Artist |
UNMC |
| Hannah Shea |
Motion Capture Assistant |
UCF Studio 500 |
| Emma Tumlin |
Production Assistant |
Jam City |
| Chaohao Wang |
Software Engineer |
Iron Galaxy |
| Brenan Wayland |
Gameplay Designer |
Epic Games |
| Taylor Welling |
Production Assistant |
Epic Games |
| Jarrett Wendt |
Software Engineer II |
AMD |
| Ross Winters |
Designer/Scripter |
Airship Syndicate |
| Dennis Yelito |
Associate Development Manager |
EA Tiburon |
Cohort 15 Class of 2019
| Name |
Title |
Company |
| Rebecca Anisman |
UI/UX Design Intern |
EA – Tiburon |
| Clark Bakstran |
Design Intern |
EA – Tiburon |
| Richard Berry |
Game Designer Intern |
J2N Global |
| Adam Cohen |
Design Intern |
Dexterity Interactive |
| Utsab Das |
Software Engineer Intern |
Iron Galaxy |
| Carol Eastwood |
Production Coordinator |
Steamroller Studios |
| Vincent Falls |
Software Engineer Intern |
Iron Galaxy |
| Pamela Figueroa |
Programmer Intern |
Epic Games |
| Taylor Gorder |
Associate Development Director |
EA – Tiburon |
| Jackson Hopcroft |
NA |
Universal Creative |
| Farina Khandadia |
Software Engineer |
EA – Tiburon |
| John Thomas Lascha |
Tech Designer Intern |
EA – Tiburon |
| Karinne Lorig |
Software Engineer Intern |
Iron Galaxy |
| Thomas Malone |
UI Programming Intern |
Epic Games |
| Joshua Navarro |
Game Designer Intern |
EA – Tiburon |
| Josh Newell |
Software Engineer Intern |
Iron Galaxy |
| Luiz Pino |
Development Manager Intern |
EA – Tiburon |
| Brenda Raza |
Art Intern |
Universal Creative |
| Camilo Ruiz Casanova |
Software Engineer Intern |
EA – Tiburon |
| Daniel Selvia |
Tech Designer Intern |
EA – Tiburon |
| Kevin Smith |
Associate Producer Intern |
EA – Tiburon |
| Charles Vasquez |
Software Engineer Intern |
EA – Tiburon |
| Daniel Viruet |
Project Management Intern |
EA – Tiburon |
| Josh Wade |
Software Engineer Intern |
Iron Galaxy |
| Junxiong Yang |
Software Engineer Intern |
EA – Tiburon |
Cohort 14 Class of 2018
| Name |
Title |
Company |
| Lohith Are Radha Haresh |
Gameplay Engineer Intern |
EA Tiburon |
| Guillaume Bailey |
XR Developer |
Not Suspicious LLC |
| Daniel Boisselle |
Game Designer Intern |
EA Tiburon |
| Rafael Brochado |
XR Developer |
Not Suspicious LLC |
| Shih Chu |
UI/UX Engineer & Technical Artist |
Max Gaming Studios |
| Keegan Cimler |
Software Engineer Intern |
EA Tiburon |
| Titanya Claridge-Walker |
Junior Graphic Artist |
JHT Incorporated Defense and Space |
| Peter Finn |
Programmer |
UCF Ed – PBS |
| James Gaiser |
Producer/Scrum Master |
UCF Ed – PBS |
| Daniel Healy |
Gameplay Engineer Intern |
EA Tiburon |
| Zackary Henderson |
Technical Designer |
Glass Cat Studios |
| Guilain Huyghues-Despointes |
Software Engineer Intern |
Iron Galaxy Orlando |
| Danielle Irwin |
Associate Development Manager |
EA Tiburon |
| Robert Kowalchuk |
Technical Environment Artist |
343 Industries |
| Xun Liu |
Programmer |
UCF Ed – PBS |
| Cody Noll |
Character Artist |
EA Tiburon |
| Noah Presser |
Software Engineer Intern |
EnVu, LLC |
| Nathan Randall |
Associate Development Manager |
EA Tiburon |
| Sabastian Ribas |
Development Manager Intern |
EA Tiburon |
| Denis Savosin |
Producer Intern |
EA Tiburon |
| Elisabeth Seigel |
Design Intern |
Iron Galaxy Orlando |
| Karthik Srinivasan |
Software Development Engineer |
Advanced Micro Devices |
| Satchit Subramanian |
Physics Programmer |
Epic Games |
| Efrain Vega-Ramos |
Programmer |
Iron Galaxy Orlando |
| Marchand Venter |
Environment Artist |
Iron Galaxy Orlando |
| Thomas Vinas |
Technical Animator |
First Contact Entertainment |
| Christine Wright |
Sound Engineer |
UCF Ed – PBS |
| Melissa Yancey |
Technical Artist |
EnVu, LLC |
Cohort 13 Class of 2017
| Name |
Title |
Company |
| Jennifer Baulier |
Software Engineer |
Big Huge Games |
| Kaitlyn Bliss |
Software Engineer |
UCF Education |
| Tiffany Brodie |
Asset Production Intern |
Baker Barrios |
| Charlie Choucard |
Iron Galaxy |
Designer |
| Dale Diaz |
Programmer |
Hardly Difficult LLC |
| Jacob Edelen |
Design Intern |
Universal Creative |
| Jerrick Flores |
Designer-Audio Scripting |
Sony Santa Monica |
| Travis Forte |
Software Engineer |
Iron Galaxy |
| Kay Ghering |
Imagineering Intern |
Disney Imagineering |
| Siddhant Grover |
Engineer Intern |
Discord Inc. |
| Doug Halley |
Technical Artist |
Baker Barrios |
| Louis Hoffer |
Software Engineer |
Iron Galaxy |
| Martin Holtkamp |
Software Engineer |
Iron Galaxy |
| Yunhao Huo |
Tech Artist |
Iron Galaxy |
| Andrew Karankolis |
Designer |
Big Huge Games |
| Jackson King |
UI Artist |
Iron Galaxy |
| Kory Lauver |
UCF Education |
Producer |
| Erin Marek |
Artist |
EA Tiburon |
| Ryan Vincent Metante |
Assistant Producer |
EA Tiburon |
| Adnan Mirza |
Producer |
Iron Galaxy |
| Justin Moser |
Software Engineer |
Iron Galaxy |
| Sanjay Nambiar |
Software Engineer |
Iron Galaxy |
| Lukas Nicola |
Associate Game Designer |
Pocket Gems |
| Hanah Pogue |
Advanced Technical Interactive Intern |
Universal Creative |
| Paul Reyes |
Artist |
UCF Education |
| Kendall Robertson |
Animation /FX |
Straightface Studios |
| Rodrigo Rojas-Ferrer |
Tech Designer Intern |
EA Tiburon |
| Boo Roseman |
Animation Intern |
Iron Galaxy |
| Cameron Schwach |
Teaching Assistant |
UCF RPP |
| Siddharth Suresh |
Gamplay Engineer Intern |
EA Tiburon |
| Joel Thomas |
Product Design Intern |
Hasbro |
| Christopher Vance |
Game Developer |
Third Time Games |
| Stephen Virgil |
Gameplay Programmer |
UCF Education |
| Ed Watkins |
Developer |
C3 Pathways Inc. |
| Krishna Yeragudipati |
Software Engineer |
Vicarious Vision |
| Matthew Young |
Environment Artist |
Iron Galaxy |
Cohort 12 Class of 2016
| Name |
Title |
Company |
| Agnesa Belegu |
Design Intern |
EA Tiburon |
| JohnMichael Bell |
Software Engineer |
Magic Leap |
| Brian Bennett |
Software Engineer Intern |
EA Tiburon |
| Maurice Bess |
Development Manager Intern |
EA Tiburon |
| Jared Brown |
Software Engineer Intern |
EA Tiburon |
| Alexander Dee |
Development Manager Intern |
EA Tiburon |
| Kishor Deshmukh |
Gameplay Engineer |
Gazillion Entertainment |
| Benejamin Fletcher |
Game Design Intern |
EA Tiburon |
| Logan Gerrol |
Software Engineer |
iMyth |
| Steven Ignetti |
Programmer |
iMyth |
| Nihav Jain |
Software Engineer |
Magic Leap |
| Brian Kortbus |
Technical Artist Intern |
Iron Galaxy Orlando |
| Keiran Kozlowski |
Content Developer |
Raydon Corporation |
| Joseph Llobet |
Technical Design Intern |
EA Tiburon |
| Yu-Hsiang Lu |
Software Engineer |
Magic Leap |
| Jonathan Lucka |
Engineer Intern |
Limitless |
| Derek Mattson |
Assoc Audio Implementer |
Sony Santa Monica |
| Krishna Mehta |
Game Producer |
iMyth |
| Joseph Molinari |
Software Engineer Intern |
Iron Galaxy Orlando |
| Matthew Owens |
Game Design Intern |
EA Tiburon |
| Alex Papanicolaou |
3D Modeler |
Zynga |
| David Parker |
3D Artist |
iMyth |
| Roselyn Troche |
3D Artist |
iMyth |
| Ashwin Sankaranarayanan |
Software Engineer Intern |
Topps Digital |
| Alexander Stopar |
Software Engineer Intern |
Iron Galaxy Orlando |
| Jasmine Troche |
3D Artist |
Zynga |
| Steffen Vala |
Game Developer |
EEG Store |
| Chunzi Wu |
3D Artist |
iMyth |
Cohort 11 Class of 2015
| Name |
Title |
Company |
| Alex Wetherington |
Software Engineer |
EA Maxis |
| Anna Stavropoulos |
2D Artist |
Primal Math |
| Anthony Bolton |
Gameplay Programmer |
Disney Interactive |
| Ashleigh Stuart |
Character Artist |
EA Tiburon |
| Caroline Gruber |
Tech Artist |
Immersed Games |
| Cat Soto |
Motion Capture Animator |
Rockstar Games |
| Cayla Ford |
Game Designer |
Immersed Games |
| Chad Simpson |
Producer |
Iron Galaxy |
| Chase Wade |
NA |
Nfusion Interactive |
| Chris Schweitzer |
NA |
Epic Games |
| Cindy Sterling |
Junior Tech Artist |
Iron Galaxy |
| Clayton Hogston |
Jr Level Designer |
Exile Entertainment |
| Kaitlyn Newland |
Assoc UI artist |
N-space |
| Dave Lindo |
NA |
Skyburst Studios |
| David Van Etten |
Producer |
Iron Galaxy |
| Efrain Vega-Ramos |
Prog. and Sim. Instructor |
OCPS |
| Isabelle Henriques |
Production Coordinator |
Activision |
| Javier Perez |
NA |
Art Hive |
| Joel Kincaid |
NA |
Skyburst Studios |
| John Carlson |
NA |
Skyburst Studios |
| Jon Luke-Dunaj |
Associate Producer |
Bungie |
| Josh Gross |
Software Engineer |
Iron Galaxy |
| Justin Barnes |
Software Engineer |
Northrup Gruman |
| Ken Maramara |
Software Engineer |
Iron Galaxy |
| Kenny Baker |
Development Manager |
EA Tiburon |
| Lauren Hanchin |
2D Artist |
SkyPath Studios |
| Lia Cuella |
Software Engineer |
Iron Galaxy |
| Mahesh Velegonda |
Software Engineer |
Iron Galaxy |
| Emmanuel Carrasquillo |
Game Programmer |
Gearbox Software |
| Mason Holly |
Character Artist |
EA Tiburon |
| Matt Magnuson |
Software Engineer |
Iron Galaxy |
| Michael Carlock |
NA |
Skyburst Studios |
| Mike Profeta |
Content Creator |
EA Tiburon |
| Nick Galjanic |
Tech Game Designer |
Immersed Games |
| Ora Merkel |
Associate Game Designer |
EA Tiburon |
| Prithiraj Ghosh |
Software Engineer |
EA Tiburon |
| Rebecca Crose |
Producer |
Iron Galaxy |
| Richard Lage |
Software Engineer |
EA Tiburon |
| Roy Matos |
Animator |
Primal Math |
| Ryan Reed |
Software Engineer |
Iron Galaxy |
| Steven Jacobs |
NA |
Skyburst Studios |
| Sumathi Rajan Swain |
Software Engineer |
EA Tiburon |
| Tim Paone |
NA |
Skyburst Studios |
| Tyler Hancock |
Associate Designer |
EA Tiburon |
| Zhiyang Li |
Online Software Engineer |
EA Tiburon |
Cohort 10 Class of 2014
| Name |
Title |
Company |
| Addison Del Campo |
NA |
Shifty Chair Games, LLC |
| Britt Clifford |
Technical Art Intern |
Cubic |
| Andrew Frost |
Associate Designer |
EA Tiburon |
| Cecil Powell |
Associate Lighter |
EA Tiburon |
| Collin Mackett |
Sofware Engineer |
EA Tiburon |
| Dan Hertzka |
Tools Programmer |
Epic Games |
| Daniel Harrison |
Associate Designer |
EA Tiburon |
| Emily Buehrer |
Technical Art Intern |
Cubic |
| Ethan Samuel |
3D Modeler and Artist |
DiSTI Corporation |
| Felicea Van |
Technical Art Intern |
Cubic |
| Jeanpierre Heurtelou |
Software Engineer Intern |
Heavy Iron Studios |
| Jonathan Aldrich |
Programmer I |
Gameloft |
| Karl Abad |
QA Analyst |
Riot Games |
| Kim Nguyen |
Associate Animator |
EA Tiburon |
| Matt Immerman |
Development Director |
Iron Galaxy Orlando |
| Max Brickel |
Software Developer |
Multimedia Games |
| Meagan Glennon |
NA |
Shifty Chair Games, LLC |
| Patrick Tran |
NA |
Shifty Chair Games, LLC |
| Raquel Kidd |
NA |
Shifty Chair Games, LLC |
| Ricardo Medina Fernández |
Tech Artist |
Iron Galaxy Studios |
| Samuel Holley |
Software Engineer |
Iron Galaxy Orlando |
| Shanthosh Shankar |
Programmer |
Ruff Ryder’s Film Division |
| William Thompson |
Assistant Designer |
EA Tiburon |
| William Tuegel |
Lead Designer |
Shifty Chair Games, LLC |
Cohort 9 Class of 2013
| Name |
Title |
Company |
| Aaron Klein |
Software Engineer |
EA Tiburon |
| Adam Grayson |
Technical Artist Intern |
EA Tiburon |
| AJ Walker |
Game Designer |
Gameloft |
| Alicia Cano |
Programmer |
Iron Galaxy Studios |
| Anna Whitley |
Software Developer |
SAIC |
| Arlen Eldridge |
Development Manager |
EA Tiburon |
| Caitlyn Trout |
Tech Art Intern |
EA Tiburon |
| David Brett |
Software Developer |
Multimedia Games |
| Drew Napoli |
Associate Development Manager |
EA Tiburon |
| Evan Cookinham |
Software Engineer |
Iron Galaxy Studios |
| Evan De Back |
Associate Designer |
EA Tiburon |
| Isaiah Walker |
Programming Intern |
Iron Galaxy Studios |
| JT Radzai |
Associate Game Designer |
Kabam |
| Justin Augspurger |
Programmer |
Iron Galaxy Studios |
| Karen McCarthy |
Associate Character Modeler |
EA Tiburon |
| Laura Barton |
iOS Engineer |
GREE International |
| Matt Bradberry |
Software Engineer |
Gree International |
| Miguel Espinoza |
Art Intern |
Iron Galaxy Studios |
| Nathanial Strickland |
Associate Designer |
EA Tiburon |
| Naticia Browder |
Assistant Designer |
Popcap |
| Philip Stehle |
Software Engineer |
Iron Galaxy Studios |
| Sahil Gulati |
Software Engineer |
EA Tiburon |
| Shawn Delouche |
Intern |
EA Tiburon |
| Tyler Southwell |
Level Designer |
EA Tiburon |
| Vinash Seenath |
Associate UI Software |
Crystal Dynamics |
Cohort 8 Class of 2012
| Name |
Title |
Company |
| Alek Castelain |
Tech Artist |
EA – Tibuon |
| Alex Hodgkiss |
Jr. Designer |
n-Space |
| Alexis DeGirolami |
Producer |
Zynga |
| Alex Lemke |
Software Engineer |
EA – Tiburon |
| Blake Battle |
Producer |
EA – Tiburon |
| Brian Rose |
Software Engineer |
Iron Galaxy Studios |
| Bryan Venzen |
Artist |
S2 Games |
| Caitlin Pollard |
Animator |
Cypress Inheritance |
| Charlyn Chisholm |
Producer |
RoundCube, LLC |
| Chris Russell |
Artist |
EA – Tiburon |
| Daiwei He |
Jr. Designer |
n-Space |
| David Hottal |
Develoment Manager |
EA |
| David Westo |
Software Engineer |
Iron Galaxy Studios |
| Dennis Brannvall |
Lead Level Designer |
EA DICE |
| Derrick Barra |
Producer |
Gambit Games |
| Emily Krebs |
Producer |
RoundCube, LLC |
| Eric Frichter |
Jr. Engineer |
n-Space |
| Esther Ko |
Jr Animator |
Trendy Entertainment LLC |
| Geoff Cox |
Producer |
EA – Innovation Lab |
| Hunter Hart |
Producer |
Iron Galaxy Studio |
| Jeremiah Graves |
Associate Producer |
Zynga |
| Jeff Younger |
Producer |
EA – Tiburon |
| Jonathan Small |
Jr. Tech Artist |
n-Space |
| Kevin Cartrette |
Programmer |
Lockhead Martin |
| Kiran Purushothaman |
Software Engineer |
Iron Galaxy Studios |
| Kyle Martin |
Artist |
Gambit Games |
| Kyle Peplow |
Software Engineer |
EA – Tiburon |
| Leo Rodriguez |
Producer |
EA – Tiburon |
| Mark Reeves |
Software Engineer |
Iron Galaxy Studios |
| Max Thomson |
Software Engineer |
Iron Galaxy Studios |
| Michael Krusel |
Software Engineer |
EA – Tiburon |
| Monica Espinoza |
Jr WB |
n-Space |
| Murshed Choudhury |
Producer |
IndiePub |
| Natalie Burke |
Tech Artist |
Bungie Inc. |
| Nathan Yelle |
Jr. Designer |
n-Space |
| Patrick Feller |
Jr. Designer |
n-Space |
| Rakshath Kashtap |
Software Engineer |
Iron Galaxy Studios |
| Robert Stewart |
Software Engineer |
Iron Galaxy Studios |
| Ryan McConnell |
Software Engineer |
EA – Tiburon |
| Scott Knapp |
Lighting Artist |
EA – Tiburon |
| Stephen Karasevich |
Software Engineer |
Iron Galaxy Studios |
| Steven Kosanovich |
Artist |
Iron Galaxy Studio |
| Tammy Dao |
Artist |
Iron Galaxy Studio |
| Trevor Lowe |
Producer |
Zynga |
| Tiffany Dao |
Artist |
Iron Galaxy Studio |
| Tang Yanan |
Programmer |
Kabam |
Cohort 7 Class of 2011
| Name |
Title |
Company |
| Aaron Sagan |
Jr Test Engineer Intern |
Intelligent Decisions |
| Adam Szpakowski |
Software Engineer |
n-Space |
| Alan Landau |
Game Designer |
ArchieMD |
| Andrew Bertino |
Metrics Producer |
EA Tiburon |
| Andrew Gassen |
Design Intern |
EA Tiburon |
| Andrew Vite |
Software Engineer |
EA Tiburon |
| Barak Moshe |
Technical Art Intern |
EA Tiburon |
| Bryan Hossack |
Producer |
Filament Games |
| Carlo Mixco |
Software Engineer |
EA Tiburon |
| Carmela DeNero |
Design Intern |
EA Tiburon |
| Casey Boehm |
3D/General Artist |
PhykenMedia |
| Chris Darin |
Producer |
EA Tiburon |
| David Agabin |
Software Engineer |
NA |
| Jerad Dunn |
Software Engineer |
EA Tiburon |
| Joe Virgin |
Software Engineer |
EA Tiburon |
| Jon April |
Game Designer |
Zynga |
| Joseph Kresz |
3D Artist |
Microsoft |
| Justin Lynch |
Project Manager |
PhykenMedia |
| Kiel Cravatta |
Digital Producer |
Disney (DPRD) |
| Kristin Samuel |
Artist |
ZeeGee Games |
| Li Fan |
3D Artist |
Zynga |
| Luke Gamble |
3D Artist |
Zynga |
| Marlowe Rosenbaum |
3D/General Artist |
PhykenMedia |
| Michael Bakerman |
Graphic Artist |
Intelligent Decisions |
| Patrick Dietz |
Game Designer |
Zynga |
| Priscilla Landerer |
3D/General Artist |
PhykenMedia |
| Steven Grier |
Software Engineer |
EA Tiburon |
| Tim Chism |
Art Intern |
Row Sham Bow |
| Utku Akay |
Software Engineer |
EA Tiburon |
| Valmin Miranda |
Teacher’s Assistant |
Atlantic College – PR |
| Zach Ellsbury |
Software Engineer |
EA Tiburon |
Cohort 6 Class of 2010
| Name |
Title |
Company |
| Aidan Karabaich |
Events Designer |
38 Studios |
| Alex Howell |
Designer |
EA Tiburon |
| Alex Toro |
Animator |
EA Tiburon |
| Amanda Garza |
3D Modeler |
DiSTI |
| Andrew Massari |
Software Engineer |
Iron Galaxy Studios |
| Andrew Olson |
3D/2D Artist |
Wealth TV |
| Brian Maricle |
Character Modeler |
Real Time Immersive |
| Bruce Hayles |
Engineer |
Iron Galaxy Studios |
| Bryan Roth |
Assistant Producer |
Telltale Games |
| Camden Clutter |
Interactive Developer |
Monster Media |
| Cecil McRae |
Software Engineer |
n-Space |
| Corbin Supak |
Game Designer |
Raymond James Financial |
| Doug Merritt |
Graphic Artist |
Carley Corporation |
| Fernando Perdomo |
Digital Producer |
Disney (DPRD) |
| Gabriel Vasco |
Senior Illustrator |
e-NNOVVA |
| Gerard Pianta |
3D Artist |
UCF Institute for Simulation |
| Giancarlo Montalbano |
Artist |
360Ed |
| Ivan Velez |
Producer, Creative |
Monster Media |
| Jackie Bacal |
Producer |
Say Design |
| Jay Weatherstone |
Junior Programmer |
Obsidian Entertainment |
| Jon Dunsmoor |
Level Designer |
Carbine Studios |
| Jorge Capote |
Associate UI Artist |
EA Tiburon |
| Jose Lopez-Zurita |
Game Engineer |
Ubisoft |
| Joseph Palmer |
Engineer |
Iron Galaxy Studios |
| Logan Kincaid |
Programmer |
Bioware |
| Loren Bordas |
Associate Sound Scripter |
SCEA Santa Monica Studios |
| Max Antinone |
Animator |
TimeGate Studios |
| Micah Brown |
Assistant Designer |
EA Tiburon |
| Michael Bauerlein |
Art Coordinator |
GDIT |
| Nick Pham |
Project Mngr/Game Designer |
360ed |
| Nikki Roth |
Senior Technical Artist |
Google |
| Patti Gomes |
Associate Digital Artist |
Digital Domain Holdings |
| Reinaldo Rivera |
Graphics Illustrator |
GDIT |
| Ryan Rauschkolb |
Interactive Developer |
Monster Media |
| Seth Allison |
Game Designer |
Zynga |
| Shadi Halabi |
Graphics Illustrator |
GDIT |
| Stephen Cano |
Software Engineer |
EA Tiburon |
| Steve Julson |
Software Engineer |
EA Tiburon |
| Tom Kenney |
Software Engineer |
EA Tiburon |
| William Sellinger |
Interactive Developer |
Monster Media |
Cohort 5 Class of 2009
| Name |
Title |
Company |
| Alex Zelenin |
Environmental Artist |
EA Tiburon |
| Andres Cantor |
Digital Producer |
Disney (DPRD) |
| Anthony Alvarez |
Level Designer |
Darkside Game Studios |
| Anthony DiMento |
Designer, Systems |
Turbine Inc./WB Games |
| Brian DeSanti |
Producer |
Kabam Inc. |
| Carl Killian |
Game Designer |
Method Solutions |
| Carlos Garcia |
Graphic Artist |
American Systems |
| Chris Spence |
3D Graphic Artist |
Lockheed Martin |
| Christian Mendoza |
Character Animator |
EA Tiburon |
| Dan Fischbach |
Designer |
SynapticSwitch |
| Dan Scholten |
Junior Programmer |
Irrational Game |
| Darrell Christmas |
Software Engineer |
Darkside Games |
| David Blosser |
Designer |
n-Space |
| Eric Montanari |
TFT Character Modeler |
Bioware |
| Erin Anderson |
Sales Engineer |
OpenFeint |
| Ignacio Garcia |
Software Engineer II |
EA Tiburon |
| James Marcus |
Hair/cloth TD |
Blur |
| John Erickson |
Software Engineer |
Phosphor Games |
| John Wolverton |
Producer |
360ed |
| Josh Star |
Tech. Artist/Software Engineer |
EA Tiburon |
| Justin Schram |
Level Designer |
Bethesda Softworks |
| Kait Peplow |
Technical Director |
Sony Pictures Imageworks |
| Katie Wollam |
Sr. Graphic |
Artist American Systems |
| Lisa Melegari |
Web Content Writer |
We Do Web Content |
| Nate White |
3D Artist |
GDIT |
| Neal Sukkert |
Animator |
Darkside Games |
| Reid Bond |
Game Designer |
Buffalo Studios |
| Robert Ciullo |
Webmaster’s Assistant |
UCF Libraries |
| Ryan Fernandez |
Mgr of Mobile Strategy |
Frank N. Magid Associates |
| Ryan Morse |
Software Engineer II |
EA Tiburon |
| Steve Durst |
Producer |
Gameloft |
| Steve Machalek |
Computer Scientist |
NAVAIR |
| Thiago Gomes |
Environment Artist |
EA Tiburon |
| Tom Galdi |
Scripter / Technical Advisor |
NAWCTSD |
| Travis Hawk |
Designer |
Kabam Inc. |
| Trey Sharp |
Environment Artist |
Sledgehammer Games |
| Tucker George |
Associate Producer |
Junction Point Studios |
| Victor Estorino |
Software Engineer I |
EA Tiburon |
Cohort 4 Class of 2008
| Name |
Title |
Company |
| Billy Bell |
Software Engineer II |
EA Tiburon |
| Billy Bramer |
Gameplay Programmer |
Epic Games |
| Carl Dungca |
Associate Designer |
EA Tiburon |
| Charles Babb |
Associate Project Manager |
SCEA |
| Chase Ruppert |
Software Engineer |
Lockheed Martin |
| Chris Abelman |
World Builder |
n-Space |
| Christopher Gulliver |
Programmer |
iD Software |
| Corey Teblum |
Producer |
Neversoft Entertainment |
| Ingrid Aguero |
Environment Artist |
EA Tiburon |
| Jason Mann |
Senior Software Engineer |
WMS Gaming |
| Jeff Champ |
Online Marketing Manager |
EA Tiburon |
| Jeffrey Werner |
Adjunct Sr. Instructor of Game Design & DM |
Mildred Elley |
| Mark McGee |
Scripter |
Icarus Studios |
| Max Acree |
Software Producer |
Cyrious Software |
| Paul Watkins |
Software Engineer |
Timegate Studios |
| Rafael Sabino |
Software Engineer |
EA Redwood Shores |
| Sarah DeBaar |
Studio Artist |
Full Sail University |
| Scott Giacomin |
Lead Modeler / Animator |
E2i Creative Studio (IST) |
| Sean McVey |
Software Engineer 2 |
EA Tiburon |
| Stephen Baker |
Technical Artist |
n-Space |
| Victor Lugo |
Game Designer |
EA Tiburon |
| Yinka Alade |
Character Modeler |
EA Tiburon |
Cohort 3 Class of 2007
| Name |
Title |
Company |
| Adam Fenderson |
Level Designer/Builder |
5th Cell Media |
| Anthony Maligno |
Staff Designer |
YouTube |
| Brandon Miller |
Software Engineer |
PhykenMedia |
| Chris Hapner |
Equipment Coordinator |
SGB Holdings |
| Chris Keyser |
Engineer |
Iron Galaxy Studios |
| Christine Morten |
Animator |
Airtight Games |
| Christopher Mack |
Lead Reviewer |
Inside Networks |
| Dan Bracewell |
Project Manager |
PhykenMedia |
| Elliot Epstein |
Creative Director |
Squee, Inc |
| Eric Imperiale |
3D Artist |
Media Convergence Labs |
| Greg Fields |
Software Engineer |
EA Tiburon |
| Isaac Oster |
Character Artist |
Bioware |
| Jeff Scott |
Level Designer |
Darkside Game Studios |
| Jennifer Chung |
Associate Art Producer |
Gearbox Software |
| Jeremy Conkin |
Programme |
Phosphor Games |
| Jesse Arnold |
Interactive Media Engineer |
UF, Digital Worlds Institute |
| Joe Tanksley |
Flash Developer |
JHT, Incorporated |
| John Kanaan |
World Builder |
n-Space |
| Jonathan Yuhas |
Interaction Design Dev. |
University of Florida |
| Kenneth Pariser |
VP of Development |
PhykenMedia |
| Maurice Go |
3D Graphics Artist |
Lockheed Martin |
| Michael Dixon |
Software Engineer |
360Ed |
| Nathan Forget |
Software Engineer |
Kabam |
| Omar Moussawel |
Software Engineer II |
EA Tiburon |
| Pete Rose |
Software Engineer |
SimiGon |
| Rogier Van Etten |
Technical Artist |
Iron Galaxy Studios |
| Scott Webster |
Engineer |
Iron Galaxy Studios |
| Shaun McNeely |
Digital Artist/Lighter |
EA Tiburon |
| Sky King |
Technical Artist |
EA Tiburon |
| Steven Pierce |
Game Art and Design Dept. |
Art Institute of San Antonio |
| Trey Morabito |
Director of Prof. Services |
SimiGon |
Cohort 2 Class of 2007
| Name |
Title |
Company |
| Brendan McLeod |
Senior Game Designer |
KingsIsle Entertainment |
| Chip Lundell |
Digital Artist |
Simulated Reality Lab UCF |
| Chris Camilleri |
Lead Software Engineer |
n-Space |
| Daniel Watkins |
Software Engineer |
In-Depth Engineering |
| Devon Sullivan |
IT Support Specialist |
Gas Turbine Efficiency |
| Gabriel Montagne |
Software Engineer |
EA Tiburon |
| Giovanni Acosta |
XBOX ATG Engineer |
Microsoft |
| Greg Heddlesten |
Designer 1 |
EA Tiburon |
| James Moore |
Artist |
Walt Disney Imagineering |
| Jennie Gritton |
Software Engineer |
EA Redwood Shores |
| Joel Wilson |
Sr Synthetic Envir. Dev |
Rockwell Collins |
| Kip Karr |
Project Engineer |
AVT Simulation |
| Matt Laurence |
Engagement Director |
Embark Studios |
| Paul Dutka |
Software Engineer |
EA Tiburon |
Cohort 1 Class of 2006
| Name |
Title |
Company |
| Adam Volker-Yoblick |
Software Engineer |
EA Tiburon |
| Bob Simon |
Software Engineer II |
EA Tiburon |
| Brandon Plagemann |
Online Instructor |
International Academy of Art & Design |
| Carlos Barbosa |
Lead Designer |
EA Tiburon |
| Colleen Cleveland |
Course Director |
Full Sail University |
| Chris Smith |
Multimedia Design Engineer |
Lockheed Martin |
| David Verble |
Associate Producer |
Junction Point Studios |
| Jeff Riggall |
Senior Games Producer |
Cartoon Network |
| Jon Albertson |
Digital Artist/Tech Support |
360ed |
| Matt Read |
Producer |
Zynga |
| Richard Grula |
Studio Director |
UCF/CEM |
| Tim Metzler |
Programmer Analyst |
Lockheed Martin |