See where some of our FIEA alumni got their start in the industry within a year of graduating. It’s only up from here!
Cohort 19 Class of 2023
Name |
Title |
Company |
Abish Neelakanta |
Gameplay Programmer |
Epic Games |
Adriano Diaz |
Asst. Experience Supervisor Tech |
EA Tiburon |
Aimee Nilsson |
3D Artist |
Universal Creative |
Amritha Immaneni |
Technical Artist |
Amazon Robotics |
Angel Humphrey |
Customer Experience Engineer |
OptiTrack/NaturalPoint |
Ankur Dodia |
Animator/Rigger |
Highstreet |
Arun Pillai |
Software Engineer |
Iron Galaxy (Nashville) |
Ashley Quebedeaux |
Graphic Artist I |
Carly Corporation |
Austin Menard |
Jr Motion Capture Technician |
Take-Two Interactive |
Bailee Blaylock |
Figure Animation Programmer |
Universal Creative |
Brandon Brennan |
Production Intern |
Ubisoft Red Storm |
Daniel Thompson |
Level Designer |
Phoenix Labs |
Dylan Aron |
Game Programmer |
Third Time Entertainment |
Erin Imhof |
Ui Technical Designer |
Ui Technical Designer |
Gabrielle Tristani |
Associate Software Engineer |
EA Tiburon |
Hannah Martinez |
3D Art Intern |
Microsoft Undead Labs |
Ian Smith |
3D Driver Technology Intern |
AMD |
Jamie LaRose |
Associate Audio Intern |
Associate Audio Intern |
Jimmy Flynn |
Software Engineer |
Software Engineer |
John Robinson |
Technical Designer |
EA Tiburon |
Jonathan Conrad |
Associate Gameplay Engineer |
EA Tiburon |
Kyle Conway |
Game Designer I |
EA Tiburon |
Kyra Eddy |
Game Design Intern |
Ubisoft Red Storm |
Lillian Riggleman |
Game Intelligence Intern |
Rock Star Games |
Mackenzie O’Brien |
Technical Writer |
Relish |
Matthew Cummings |
Software Engineer |
EA Tiburon |
Michael Escobar |
Associate Game Producer |
Light & Wonder |
Mike Hamm |
Associate Software Engineer |
Iron Galaxy Studios |
Mike Livingston |
Ui/UX Designer |
UCF IST |
Mitchel Smith |
Gameplay Programmer |
Affray Interactive |
Monica De Puy Conte |
Technical Artist |
Grove Street Studios |
Nassir Hazim |
Assistant Animator |
EA Tiburon |
Nathan Otis |
Associate Software Engineer |
Iron Galaxy Studios |
Nick Nyaiesh |
Associate Game Designer |
Electronic Arts |
Oliver Thomas |
Engineering Intern |
Microsoft Undead Labs |
Olivia Jaques-Baker |
Animation Engineer Intern |
Microsoft Undead Labs |
Peyton Ryan |
Software Engineer |
Iron Galaxy Studios |
Sarah Philips |
Assistant Producer |
EA Tiburon |
Cohort 18 Class of 2022
Name |
Title |
Company |
Gabriel Caldwell |
System Software Engineer |
EA Tiburon |
Christopher Ressler |
Art Manager |
Unhumanly |
Piper Seng |
Media/Animatic Intern |
Universal Creative |
Thomas Wilson |
Gameplay Engineer |
EA Tiburon |
Cody Oliver |
Associate Software Engineer |
Iron Galaxy Studios |
Riley Knutson |
Project Manager, FXT |
Insomniac Games |
Heny Bell |
Production Coordinator Intern |
Ubisoft Red Storm |
Ann Gustafson |
Junior Software Engineer |
InExile Entertainment |
Audrey Luce |
Associate Producer |
Dreamhaven Secret Door |
Jarrett Pierson |
Technical Intern |
Universal Creative |
Hannah Makholm |
Tech Animation – Shot Finalist |
WildBrain |
Aryna Ou |
Technical Design Intern |
Undead Labs |
Isabelle Palmer |
Environment Artist Intern |
Ubisoft Red Storm |
Parker Ibold |
Associate VFX Artist |
Ubisoft Red Storm |
Ray (Trey) Martinez |
Level Designer Intern |
Ubisoft Red Storm |
Thomas Nguyen |
Environment Artist Intern |
Ubisoft Red Storm |
Laura Reyes |
Technical Art Intern |
Undead Labs |
Kaylie White |
Creative Design Intern |
Universal Creative |
Brian Mikolajczyk |
Junior Environment Artist |
Lost Boys Interactive |
Anthony Monteagudo |
Technical Artist Intern |
Ubisoft Red Storm |
Jessica Capove Majer |
Tech Design Intern |
Ubisoft Red Storm |
Austin Crawford |
Software Engineer |
EA Tiburon |
Breanna Seale |
Associate Level Designer |
Wonderstorm |
Brennen Cruz |
Audio Intern |
Ubisoft Red Storm |
Karthik Goparaju |
Technical Intern |
Universal Creative |
Shiloh Clarke-Lawson |
Tech Design Intern |
Ubisoft Red Storm |
Ethan Irwin |
Programmer |
Third Time Games |
Marshall Fornataro-Minnig |
Mocap Assistant |
Deck Nine Games |
Andrew Keehan |
Associate Software Engineer |
Jam City |
Ismael Perez |
Associate Technical Artist |
Iron Galaxy Studios |
Trevor Pierre |
Software Engineer II |
EA Tiburon |
Heather Parrett |
Associate Technical Artist |
EA Tiburon |
Scott Buck |
Assoc Gameplay Systems Engineer |
Bungie |
Gabriel Lopez |
Production Intern |
Epic Games |
Conner Kaye |
Software Engineer Intern |
Ubisoft Red Storm |
Austin Owens |
UI Scripter |
Zenimax Media |
Daria Kudryasheva |
Character Art Intern |
Epic Games |
Kyle Walters |
Junior Game Developer |
Everyrealm |
Mitchell Tuberville |
Production Coordinator |
Velan Studios |
Hiraeth Kauffman |
Software Development Engineer I |
Pocket Pinada Interactive |
Nikhil Mahalanobis |
Assoc Gameplay Engineer |
Arkane Studios |
Grant Bentley |
Producer |
Epic Games |
John Mark Allen |
Program Manager |
Cubic Corp |
Abhijit Baruah |
Software Engineer |
EA Tiburon |
Tanmay Arora |
Associate Software Engineer |
Iron Galaxy Studios |
Aidan Gorey |
Production Designer |
GameSim |
Erik Fontana |
Associate Technical Animator |
Blizzard Entertainment |
Alex Soto |
Software Engineer |
EA Tiburon |
Elijah Corbin |
Mission Designer |
Heroes League |
Akshay Dodia |
3D Scan Technician |
Team Solutions Dental |
Cameron Friday |
Junior Graphic Designer |
JHT |
Wyatt Lam |
Junior UI Engineer |
Firaxis Games |
Dylan Micheli |
Associate Technical Designer |
Blizzard Entertainment |
Cohort 17 Class of 2021
Name |
Title |
Company |
Gianfranco Villanova Bravo |
Animator |
EA Tiburon |
Christen Van Allen |
Producer |
Iron Galaxy Studios |
Cassandra Emelianchik |
Development Manager Intern |
EA Tiburon |
Alexandra Harvey |
Associate Tech Artist |
EA Tiburon |
Coleman Levy |
Junior Software Engineer |
Iron Galaxy Studios |
Ashley Lupariello |
Associate Tech Artist |
Iron Galaxy Studios |
Julia Berger |
Junior Software Engineer |
Iron Galaxy Studios |
Desiree Gerlach |
Junior Character Artist |
Iron Galaxy Studios |
Chiara Marcario |
Junior Programmer |
Iron Galaxy Studios |
Jordan Martin |
Junior Software Engineer |
Iron Galaxy Studios |
Emmanuel Otero |
Junior Pipeline TD |
Falcon’s Creative |
Teandre Roberts |
Junior Level Designer |
Gun Fire Games |
Emmanuel Otero |
Junior Pipeline TD |
Falcon’s Creative |
Bertan Buyukozturk |
Live Content Designer Intern |
EA Tiburon |
Jacob Stone |
3D Modeler ∓ Audio Design |
UCF IST |
Tony Giumenta |
Gameplay Programmer |
EA Tiburon |
Steven Wellingbell |
Experience Design Intern |
EA Tiburon |
Keira Taylor |
Junior Software Engineer |
Iron Galaxy Studios |
Michael Braddy |
Junior Gameplay Programmer |
Intrepid Studios |
Angelo Pagliuca |
Technical Intern |
Universal Studios |
Kelsey Hall |
Associate Technical Animator |
Activision Raven Software |
John Adams |
Intern |
Universal Studios |
Arthur Karapateas |
Junior Software Engineer |
Iron Galaxy Studios |
Jack Martin |
Level Design Instructor |
UCF |
Alec Maier |
Gameplay Software Engineer |
Activision Blizzard |
Yamiset Trujillo |
Intern |
Universal Studios |
Ryan Salomon |
Associate Designer |
Infinity Ward |
Phillip Jaugerui |
Special Projects Intern |
RMCI |
Joe D’Amato |
JuniorRMCI Game Designer |
Activision Raven Software |
Katelyn McConnell |
Art Director |
Not Suspicious |
Austin Relis |
Gameplay Software Engineer |
EA Tiburon |
Eric McGinnis |
3D Artist II |
Vertex Solutions |
Dalton Hyde |
Associate Level Designer |
Gearbox Studios |
Tyler Hughes |
Animator |
JPL Studios |
Jack Martin |
Associate Level Designer |
Aspyr Media |
Abigail Morrison |
2D Artist |
Arcvale |
Brian Strigel |
Designer |
Evening Star Studios |
Nitin Bakshi |
3D Environment Artist |
EA Canada |
Christina Peters |
3D Application Specialist |
Burns & McDonnell |
David Arango-Aquirre |
3D Environment Artist |
EA Tiburon |
Pedro Bautista |
Associate Technical Designer |
Cubic Corportion |
Gloria Carrazana |
3D Modeler/Animation |
Spectro Magic |
Orrett Coke |
Lead Level Designer |
Gadget-Bot Productions |
Daniela Diaz-Rivera |
Illustrator |
Freelance (Children’s Book) |
Wilson Gansler |
Software Engineer |
Game Sim |
Matthew Jones |
Game Designer |
Freelance |
Ivana Pagan |
Technical Producer |
Cubic Corportion |
Troy Taylor |
Stack Engineer |
Modis |
Bryce Tynes |
Developer |
DiG-iT! Games |
Vanna Yang |
Assistant Character Artist |
EA Tiburon |
Sarah Seckinger |
Associate Lighting Artist |
EA Tiburon |
Cohort 16 Class of 2020
Name |
Title |
Company |
Nathan Beals |
Game Engineer |
Cubic Simulation |
Jacqeline Bornstein |
Associate Game Designer |
EA Tiburon |
Ky Campbell |
3D Artist |
Glass Cat |
Andrew Chok |
Software Engineer |
Iron Galaxy |
Sandy Demian |
UI Programmer |
Epic Games |
Joe Denike |
Technical Artist |
Glass Cat |
Gaelen Dignan |
Gameplay Programmer |
Epic Games Psyonix |
Taylor Estape |
Technical Artist |
Play Station |
Logan Harvell |
Engine Programmer |
Epic Games |
Eleanor Johnson |
Technical Designer |
EA Tiburon |
Shaan Joshi |
Software Engineer |
EA Tiburon |
Zachary Karlins |
Producer |
Iron Galaxy |
Sloan Keichel |
Software Engineer |
Iron Galaxy |
Nathan Kight |
Level Designer |
Glass Cat |
Paxton Klotz |
Environment Artist |
Iron Galaxy |
Austin Labarera |
Senior 3D Artist |
Mass Virtual |
Adria Llerena |
Jr Lighting Artist |
Raven Software |
Belanna Marconi |
Software Engineer |
Iron Galaxy |
Kelby Martin |
Producer |
GLU Mobile |
Meredith May |
Motion Capture Technician |
The Imaginarium Studios |
Sean McDermott |
Animator |
Glass Cat |
Claudia Morell |
Concept Artist |
Glass Cat |
Mohammed Mustafa |
Associate Producer |
Aspyr Studios |
Destiny Nunn |
Technical Artist |
Epic Games |
Peter Hanson |
Medical Artist |
UNMC |
Hannah Shea |
Motion Capture Assistant |
UCF Studio 500 |
Emma Tumlin |
Production Assistant |
Jam City |
Chaohao Wang |
Software Engineer |
Iron Galaxy |
Brenan Wayland |
Gameplay Designer |
Epic Games |
Taylor Welling |
Production Assistant |
Epic Games |
Jarrett Wendt |
Software Engineer II |
AMD |
Ross Winters |
Designer/Scripter |
Airship Syndicate |
Dennis Yelito |
Associate Development Manager |
EA Tiburon |
Cohort 15 Class of 2019
Name |
Title |
Company |
Rebecca Anisman |
UI/UX Design Intern |
EA – Tiburon |
Clark Bakstran |
Design Intern |
EA – Tiburon |
Richard Berry |
Game Designer Intern |
J2N Global |
Adam Cohen |
Design Intern |
Dexterity Interactive |
Utsab Das |
Software Engineer Intern |
Iron Galaxy |
Carol Eastwood |
Production Coordinator |
Steamroller Studios |
Vincent Falls |
Software Engineer Intern |
Iron Galaxy |
Pamela Figueroa |
Programmer Intern |
Epic Games |
Taylor Gorder |
Associate Development Director |
EA – Tiburon |
Jackson Hopcroft |
NA |
Universal Creative |
Farina Khandadia |
Software Engineer |
EA – Tiburon |
John Thomas Lascha |
Tech Designer Intern |
EA – Tiburon |
Karinne Lorig |
Software Engineer Intern |
Iron Galaxy |
Thomas Malone |
UI Programming Intern |
Epic Games |
Joshua Navarro |
Game Designer Intern |
EA – Tiburon |
Josh Newell |
Software Engineer Intern |
Iron Galaxy |
Luiz Pino |
Development Manager Intern |
EA – Tiburon |
Brenda Raza |
Art Intern |
Universal Creative |
Camilo Ruiz Casanova |
Software Engineer Intern |
EA – Tiburon |
Daniel Selvia |
Tech Designer Intern |
EA – Tiburon |
Kevin Smith |
Associate Producer Intern |
EA – Tiburon |
Charles Vasquez |
Software Engineer Intern |
EA – Tiburon |
Daniel Viruet |
Project Management Intern |
EA – Tiburon |
Josh Wade |
Software Engineer Intern |
Iron Galaxy |
Junxiong Yang |
Software Engineer Intern |
EA – Tiburon |
Cohort 14 Class of 2018
Name |
Title |
Company |
Lohith Are Radha Haresh |
Gameplay Engineer Intern |
EA Tiburon |
Guillaume Bailey |
XR Developer |
Not Suspicious LLC |
Daniel Boisselle |
Game Designer Intern |
EA Tiburon |
Rafael Brochado |
XR Developer |
Not Suspicious LLC |
Shih Chu |
UI/UX Engineer & Technical Artist |
Max Gaming Studios |
Keegan Cimler |
Software Engineer Intern |
EA Tiburon |
Titanya Claridge-Walker |
Junior Graphic Artist |
JHT Incorporated Defense and Space |
Peter Finn |
Programmer |
UCF Ed – PBS |
James Gaiser |
Producer/Scrum Master |
UCF Ed – PBS |
Daniel Healy |
Gameplay Engineer Intern |
EA Tiburon |
Zackary Henderson |
Technical Designer |
Glass Cat Studios |
Guilain Huyghues-Despointes |
Software Engineer Intern |
Iron Galaxy Orlando |
Danielle Irwin |
Associate Development Manager |
EA Tiburon |
Robert Kowalchuk |
Technical Environment Artist |
343 Industries |
Xun Liu |
Programmer |
UCF Ed – PBS |
Cody Noll |
Character Artist |
EA Tiburon |
Noah Presser |
Software Engineer Intern |
EnVu, LLC |
Nathan Randall |
Associate Development Manager |
EA Tiburon |
Sabastian Ribas |
Development Manager Intern |
EA Tiburon |
Denis Savosin |
Producer Intern |
EA Tiburon |
Elisabeth Seigel |
Design Intern |
Iron Galaxy Orlando |
Karthik Srinivasan |
Software Development Engineer |
Advanced Micro Devices |
Satchit Subramanian |
Physics Programmer |
Epic Games |
Efrain Vega-Ramos |
Programmer |
Iron Galaxy Orlando |
Marchand Venter |
Environment Artist |
Iron Galaxy Orlando |
Thomas Vinas |
Technical Animator |
First Contact Entertainment |
Christine Wright |
Sound Engineer |
UCF Ed – PBS |
Melissa Yancey |
Technical Artist |
EnVu, LLC |
Cohort 13 Class of 2017
Name |
Title |
Company |
Jennifer Baulier |
Software Engineer |
Big Huge Games |
Kaitlyn Bliss |
Software Engineer |
UCF Education |
Tiffany Brodie |
Asset Production Intern |
Baker Barrios |
Charlie Choucard |
Iron Galaxy |
Designer |
Dale Diaz |
Programmer |
Hardly Difficult LLC |
Jacob Edelen |
Design Intern |
Universal Creative |
Jerrick Flores |
Designer-Audio Scripting |
Sony Santa Monica |
Travis Forte |
Software Engineer |
Iron Galaxy |
Kay Ghering |
Imagineering Intern |
Disney Imagineering |
Siddhant Grover |
Engineer Intern |
Discord Inc. |
Doug Halley |
Technical Artist |
Baker Barrios |
Louis Hoffer |
Software Engineer |
Iron Galaxy |
Martin Holtkamp |
Software Engineer |
Iron Galaxy |
Yunhao Huo |
Tech Artist |
Iron Galaxy |
Andrew Karankolis |
Designer |
Big Huge Games |
Jackson King |
UI Artist |
Iron Galaxy |
Kory Lauver |
UCF Education |
Producer |
Erin Marek |
Artist |
EA Tiburon |
Ryan Vincent Metante |
Assistant Producer |
EA Tiburon |
Adnan Mirza |
Producer |
Iron Galaxy |
Justin Moser |
Software Engineer |
Iron Galaxy |
Sanjay Nambiar |
Software Engineer |
Iron Galaxy |
Lukas Nicola |
Associate Game Designer |
Pocket Gems |
Hanah Pogue |
Advanced Technical Interactive Intern |
Universal Creative |
Paul Reyes |
Artist |
UCF Education |
Kendall Robertson |
Animation /FX |
Straightface Studios |
Rodrigo Rojas-Ferrer |
Tech Designer Intern |
EA Tiburon |
Boo Roseman |
Animation Intern |
Iron Galaxy |
Cameron Schwach |
Teaching Assistant |
UCF RPP |
Siddharth Suresh |
Gamplay Engineer Intern |
EA Tiburon |
Joel Thomas |
Product Design Intern |
Hasbro |
Christopher Vance |
Game Developer |
Third Time Games |
Stephen Virgil |
Gameplay Programmer |
UCF Education |
Ed Watkins |
Developer |
C3 Pathways Inc. |
Krishna Yeragudipati |
Software Engineer |
Vicarious Vision |
Matthew Young |
Environment Artist |
Iron Galaxy |
Cohort 12 Class of 2016
Name |
Title |
Company |
Agnesa Belegu |
Design Intern |
EA Tiburon |
JohnMichael Bell |
Software Engineer |
Magic Leap |
Brian Bennett |
Software Engineer Intern |
EA Tiburon |
Maurice Bess |
Development Manager Intern |
EA Tiburon |
Jared Brown |
Software Engineer Intern |
EA Tiburon |
Alexander Dee |
Development Manager Intern |
EA Tiburon |
Kishor Deshmukh |
Gameplay Engineer |
Gazillion Entertainment |
Benejamin Fletcher |
Game Design Intern |
EA Tiburon |
Logan Gerrol |
Software Engineer |
iMyth |
Steven Ignetti |
Programmer |
iMyth |
Nihav Jain |
Software Engineer |
Magic Leap |
Brian Kortbus |
Technical Artist Intern |
Iron Galaxy Orlando |
Keiran Kozlowski |
Content Developer |
Raydon Corporation |
Joseph Llobet |
Technical Design Intern |
EA Tiburon |
Yu-Hsiang Lu |
Software Engineer |
Magic Leap |
Jonathan Lucka |
Engineer Intern |
Limitless |
Derek Mattson |
Assoc Audio Implementer |
Sony Santa Monica |
Krishna Mehta |
Game Producer |
iMyth |
Joseph Molinari |
Software Engineer Intern |
Iron Galaxy Orlando |
Matthew Owens |
Game Design Intern |
EA Tiburon |
Alex Papanicolaou |
3D Modeler |
Zynga |
David Parker |
3D Artist |
iMyth |
Roselyn Troche |
3D Artist |
iMyth |
Ashwin Sankaranarayanan |
Software Engineer Intern |
Topps Digital |
Alexander Stopar |
Software Engineer Intern |
Iron Galaxy Orlando |
Jasmine Troche |
3D Artist |
Zynga |
Steffen Vala |
Game Developer |
EEG Store |
Chunzi Wu |
3D Artist |
iMyth |
Cohort 11 Class of 2015
Name |
Title |
Company |
Alex Wetherington |
Software Engineer |
EA Maxis |
Anna Stavropoulos |
2D Artist |
Primal Math |
Anthony Bolton |
Gameplay Programmer |
Disney Interactive |
Ashleigh Stuart |
Character Artist |
EA Tiburon |
Caroline Gruber |
Tech Artist |
Immersed Games |
Cat Soto |
Motion Capture Animator |
Rockstar Games |
Cayla Ford |
Game Designer |
Immersed Games |
Chad Simpson |
Producer |
Iron Galaxy |
Chase Wade |
NA |
Nfusion Interactive |
Chris Schweitzer |
NA |
Epic Games |
Cindy Sterling |
Junior Tech Artist |
Iron Galaxy |
Clayton Hogston |
Jr Level Designer |
Exile Entertainment |
Kaitlyn Newland |
Assoc UI artist |
N-space |
Dave Lindo |
NA |
Skyburst Studios |
David Van Etten |
Producer |
Iron Galaxy |
Efrain Vega-Ramos |
Prog. and Sim. Instructor |
OCPS |
Isabelle Henriques |
Production Coordinator |
Activision |
Javier Perez |
NA |
Art Hive |
Joel Kincaid |
NA |
Skyburst Studios |
John Carlson |
NA |
Skyburst Studios |
Jon Luke-Dunaj |
Associate Producer |
Bungie |
Josh Gross |
Software Engineer |
Iron Galaxy |
Justin Barnes |
Software Engineer |
Northrup Gruman |
Ken Maramara |
Software Engineer |
Iron Galaxy |
Kenny Baker |
Development Manager |
EA Tiburon |
Lauren Hanchin |
2D Artist |
SkyPath Studios |
Lia Cuella |
Software Engineer |
Iron Galaxy |
Mahesh Velegonda |
Software Engineer |
Iron Galaxy |
Emmanuel Carrasquillo |
Game Programmer |
Gearbox Software |
Mason Holly |
Character Artist |
EA Tiburon |
Matt Magnuson |
Software Engineer |
Iron Galaxy |
Michael Carlock |
NA |
Skyburst Studios |
Mike Profeta |
Content Creator |
EA Tiburon |
Nick Galjanic |
Tech Game Designer |
Immersed Games |
Ora Merkel |
Associate Game Designer |
EA Tiburon |
Prithiraj Ghosh |
Software Engineer |
EA Tiburon |
Rebecca Crose |
Producer |
Iron Galaxy |
Richard Lage |
Software Engineer |
EA Tiburon |
Roy Matos |
Animator |
Primal Math |
Ryan Reed |
Software Engineer |
Iron Galaxy |
Steven Jacobs |
NA |
Skyburst Studios |
Sumathi Rajan Swain |
Software Engineer |
EA Tiburon |
Tim Paone |
NA |
Skyburst Studios |
Tyler Hancock |
Associate Designer |
EA Tiburon |
Zhiyang Li |
Online Software Engineer |
EA Tiburon |
Cohort 10 Class of 2014
Name |
Title |
Company |
Addison Del Campo |
NA |
Shifty Chair Games, LLC |
Britt Clifford |
Technical Art Intern |
Cubic |
Andrew Frost |
Associate Designer |
EA Tiburon |
Cecil Powell |
Associate Lighter |
EA Tiburon |
Collin Mackett |
Sofware Engineer |
EA Tiburon |
Dan Hertzka |
Tools Programmer |
Epic Games |
Daniel Harrison |
Associate Designer |
EA Tiburon |
Emily Buehrer |
Technical Art Intern |
Cubic |
Ethan Samuel |
3D Modeler and Artist |
DiSTI Corporation |
Felicea Van |
Technical Art Intern |
Cubic |
Jeanpierre Heurtelou |
Software Engineer Intern |
Heavy Iron Studios |
Jonathan Aldrich |
Programmer I |
Gameloft |
Karl Abad |
QA Analyst |
Riot Games |
Kim Nguyen |
Associate Animator |
EA Tiburon |
Matt Immerman |
Development Director |
Iron Galaxy Orlando |
Max Brickel |
Software Developer |
Multimedia Games |
Meagan Glennon |
NA |
Shifty Chair Games, LLC |
Patrick Tran |
NA |
Shifty Chair Games, LLC |
Raquel Kidd |
NA |
Shifty Chair Games, LLC |
Ricardo Medina Fernández |
Tech Artist |
Iron Galaxy Studios |
Samuel Holley |
Software Engineer |
Iron Galaxy Orlando |
Shanthosh Shankar |
Programmer |
Ruff Ryder’s Film Division |
William Thompson |
Assistant Designer |
EA Tiburon |
William Tuegel |
Lead Designer |
Shifty Chair Games, LLC |
Cohort 9 Class of 2013
Name |
Title |
Company |
Aaron Klein |
Software Engineer |
EA Tiburon |
Adam Grayson |
Technical Artist Intern |
EA Tiburon |
AJ Walker |
Game Designer |
Gameloft |
Alicia Cano |
Programmer |
Iron Galaxy Studios |
Anna Whitley |
Software Developer |
SAIC |
Arlen Eldridge |
Development Manager |
EA Tiburon |
Caitlyn Trout |
Tech Art Intern |
EA Tiburon |
David Brett |
Software Developer |
Multimedia Games |
Drew Napoli |
Associate Development Manager |
EA Tiburon |
Evan Cookinham |
Software Engineer |
Iron Galaxy Studios |
Evan De Back |
Associate Designer |
EA Tiburon |
Isaiah Walker |
Programming Intern |
Iron Galaxy Studios |
JT Radzai |
Associate Game Designer |
Kabam |
Justin Augspurger |
Programmer |
Iron Galaxy Studios |
Karen McCarthy |
Associate Character Modeler |
EA Tiburon |
Laura Barton |
iOS Engineer |
GREE International |
Matt Bradberry |
Software Engineer |
Gree International |
Miguel Espinoza |
Art Intern |
Iron Galaxy Studios |
Nathanial Strickland |
Associate Designer |
EA Tiburon |
Naticia Browder |
Assistant Designer |
Popcap |
Philip Stehle |
Software Engineer |
Iron Galaxy Studios |
Sahil Gulati |
Software Engineer |
EA Tiburon |
Shawn Delouche |
Intern |
EA Tiburon |
Tyler Southwell |
Level Designer |
EA Tiburon |
Vinash Seenath |
Associate UI Software |
Crystal Dynamics |
Cohort 8 Class of 2012
Name |
Title |
Company |
Alek Castelain |
Tech Artist |
EA – Tibuon |
Alex Hodgkiss |
Jr. Designer |
n-Space |
Alexis DeGirolami |
Producer |
Zynga |
Alex Lemke |
Software Engineer |
EA – Tiburon |
Blake Battle |
Producer |
EA – Tiburon |
Brian Rose |
Software Engineer |
Iron Galaxy Studios |
Bryan Venzen |
Artist |
S2 Games |
Caitlin Pollard |
Animator |
Cypress Inheritance |
Charlyn Chisholm |
Producer |
RoundCube, LLC |
Chris Russell |
Artist |
EA – Tiburon |
Daiwei He |
Jr. Designer |
n-Space |
David Hottal |
Develoment Manager |
EA |
David Westo |
Software Engineer |
Iron Galaxy Studios |
Dennis Brannvall |
Lead Level Designer |
EA DICE |
Derrick Barra |
Producer |
Gambit Games |
Emily Krebs |
Producer |
RoundCube, LLC |
Eric Frichter |
Jr. Engineer |
n-Space |
Esther Ko |
Jr Animator |
Trendy Entertainment LLC |
Geoff Cox |
Producer |
EA – Innovation Lab |
Hunter Hart |
Producer |
Iron Galaxy Studio |
Jeremiah Graves |
Associate Producer |
Zynga |
Jeff Younger |
Producer |
EA – Tiburon |
Jonathan Small |
Jr. Tech Artist |
n-Space |
Kevin Cartrette |
Programmer |
Lockhead Martin |
Kiran Purushothaman |
Software Engineer |
Iron Galaxy Studios |
Kyle Martin |
Artist |
Gambit Games |
Kyle Peplow |
Software Engineer |
EA – Tiburon |
Leo Rodriguez |
Producer |
EA – Tiburon |
Mark Reeves |
Software Engineer |
Iron Galaxy Studios |
Max Thomson |
Software Engineer |
Iron Galaxy Studios |
Michael Krusel |
Software Engineer |
EA – Tiburon |
Monica Espinoza |
Jr WB |
n-Space |
Murshed Choudhury |
Producer |
IndiePub |
Natalie Burke |
Tech Artist |
Bungie Inc. |
Nathan Yelle |
Jr. Designer |
n-Space |
Patrick Feller |
Jr. Designer |
n-Space |
Rakshath Kashtap |
Software Engineer |
Iron Galaxy Studios |
Robert Stewart |
Software Engineer |
Iron Galaxy Studios |
Ryan McConnell |
Software Engineer |
EA – Tiburon |
Scott Knapp |
Lighting Artist |
EA – Tiburon |
Stephen Karasevich |
Software Engineer |
Iron Galaxy Studios |
Steven Kosanovich |
Artist |
Iron Galaxy Studio |
Tammy Dao |
Artist |
Iron Galaxy Studio |
Trevor Lowe |
Producer |
Zynga |
Tiffany Dao |
Artist |
Iron Galaxy Studio |
Tang Yanan |
Programmer |
Kabam |
Cohort 7 Class of 2011
Name |
Title |
Company |
Aaron Sagan |
Jr Test Engineer Intern |
Intelligent Decisions |
Adam Szpakowski |
Software Engineer |
n-Space |
Alan Landau |
Game Designer |
ArchieMD |
Andrew Bertino |
Metrics Producer |
EA Tiburon |
Andrew Gassen |
Design Intern |
EA Tiburon |
Andrew Vite |
Software Engineer |
EA Tiburon |
Barak Moshe |
Technical Art Intern |
EA Tiburon |
Bryan Hossack |
Producer |
Filament Games |
Carlo Mixco |
Software Engineer |
EA Tiburon |
Carmela DeNero |
Design Intern |
EA Tiburon |
Casey Boehm |
3D/General Artist |
PhykenMedia |
Chris Darin |
Producer |
EA Tiburon |
David Agabin |
Software Engineer |
NA |
Jerad Dunn |
Software Engineer |
EA Tiburon |
Joe Virgin |
Software Engineer |
EA Tiburon |
Jon April |
Game Designer |
Zynga |
Joseph Kresz |
3D Artist |
Microsoft |
Justin Lynch |
Project Manager |
PhykenMedia |
Kiel Cravatta |
Digital Producer |
Disney (DPRD) |
Kristin Samuel |
Artist |
ZeeGee Games |
Li Fan |
3D Artist |
Zynga |
Luke Gamble |
3D Artist |
Zynga |
Marlowe Rosenbaum |
3D/General Artist |
PhykenMedia |
Michael Bakerman |
Graphic Artist |
Intelligent Decisions |
Patrick Dietz |
Game Designer |
Zynga |
Priscilla Landerer |
3D/General Artist |
PhykenMedia |
Steven Grier |
Software Engineer |
EA Tiburon |
Tim Chism |
Art Intern |
Row Sham Bow |
Utku Akay |
Software Engineer |
EA Tiburon |
Valmin Miranda |
Teacher’s Assistant |
Atlantic College – PR |
Zach Ellsbury |
Software Engineer |
EA Tiburon |
Cohort 6 Class of 2010
Name |
Title |
Company |
Aidan Karabaich |
Events Designer |
38 Studios |
Alex Howell |
Designer |
EA Tiburon |
Alex Toro |
Animator |
EA Tiburon |
Amanda Garza |
3D Modeler |
DiSTI |
Andrew Massari |
Software Engineer |
Iron Galaxy Studios |
Andrew Olson |
3D/2D Artist |
Wealth TV |
Brian Maricle |
Character Modeler |
Real Time Immersive |
Bruce Hayles |
Engineer |
Iron Galaxy Studios |
Bryan Roth |
Assistant Producer |
Telltale Games |
Camden Clutter |
Interactive Developer |
Monster Media |
Cecil McRae |
Software Engineer |
n-Space |
Corbin Supak |
Game Designer |
Raymond James Financial |
Doug Merritt |
Graphic Artist |
Carley Corporation |
Fernando Perdomo |
Digital Producer |
Disney (DPRD) |
Gabriel Vasco |
Senior Illustrator |
e-NNOVVA |
Gerard Pianta |
3D Artist |
UCF Institute for Simulation |
Giancarlo Montalbano |
Artist |
360Ed |
Ivan Velez |
Producer, Creative |
Monster Media |
Jackie Bacal |
Producer |
Say Design |
Jay Weatherstone |
Junior Programmer |
Obsidian Entertainment |
Jon Dunsmoor |
Level Designer |
Carbine Studios |
Jorge Capote |
Associate UI Artist |
EA Tiburon |
Jose Lopez-Zurita |
Game Engineer |
Ubisoft |
Joseph Palmer |
Engineer |
Iron Galaxy Studios |
Logan Kincaid |
Programmer |
Bioware |
Loren Bordas |
Associate Sound Scripter |
SCEA Santa Monica Studios |
Max Antinone |
Animator |
TimeGate Studios |
Micah Brown |
Assistant Designer |
EA Tiburon |
Michael Bauerlein |
Art Coordinator |
GDIT |
Nick Pham |
Project Mngr/Game Designer |
360ed |
Nikki Roth |
Senior Technical Artist |
Google |
Patti Gomes |
Associate Digital Artist |
Digital Domain Holdings |
Reinaldo Rivera |
Graphics Illustrator |
GDIT |
Ryan Rauschkolb |
Interactive Developer |
Monster Media |
Seth Allison |
Game Designer |
Zynga |
Shadi Halabi |
Graphics Illustrator |
GDIT |
Stephen Cano |
Software Engineer |
EA Tiburon |
Steve Julson |
Software Engineer |
EA Tiburon |
Tom Kenney |
Software Engineer |
EA Tiburon |
William Sellinger |
Interactive Developer |
Monster Media |
Cohort 5 Class of 2009
Name |
Title |
Company |
Alex Zelenin |
Environmental Artist |
EA Tiburon |
Andres Cantor |
Digital Producer |
Disney (DPRD) |
Anthony Alvarez |
Level Designer |
Darkside Game Studios |
Anthony DiMento |
Designer, Systems |
Turbine Inc./WB Games |
Brian DeSanti |
Producer |
Kabam Inc. |
Carl Killian |
Game Designer |
Method Solutions |
Carlos Garcia |
Graphic Artist |
American Systems |
Chris Spence |
3D Graphic Artist |
Lockheed Martin |
Christian Mendoza |
Character Animator |
EA Tiburon |
Dan Fischbach |
Designer |
SynapticSwitch |
Dan Scholten |
Junior Programmer |
Irrational Game |
Darrell Christmas |
Software Engineer |
Darkside Games |
David Blosser |
Designer |
n-Space |
Eric Montanari |
TFT Character Modeler |
Bioware |
Erin Anderson |
Sales Engineer |
OpenFeint |
Ignacio Garcia |
Software Engineer II |
EA Tiburon |
James Marcus |
Hair/cloth TD |
Blur |
John Erickson |
Software Engineer |
Phosphor Games |
John Wolverton |
Producer |
360ed |
Josh Star |
Tech. Artist/Software Engineer |
EA Tiburon |
Justin Schram |
Level Designer |
Bethesda Softworks |
Kait Peplow |
Technical Director |
Sony Pictures Imageworks |
Katie Wollam |
Sr. Graphic |
Artist American Systems |
Lisa Melegari |
Web Content Writer |
We Do Web Content |
Nate White |
3D Artist |
GDIT |
Neal Sukkert |
Animator |
Darkside Games |
Reid Bond |
Game Designer |
Buffalo Studios |
Robert Ciullo |
Webmaster’s Assistant |
UCF Libraries |
Ryan Fernandez |
Mgr of Mobile Strategy |
Frank N. Magid Associates |
Ryan Morse |
Software Engineer II |
EA Tiburon |
Steve Durst |
Producer |
Gameloft |
Steve Machalek |
Computer Scientist |
NAVAIR |
Thiago Gomes |
Environment Artist |
EA Tiburon |
Tom Galdi |
Scripter / Technical Advisor |
NAWCTSD |
Travis Hawk |
Designer |
Kabam Inc. |
Trey Sharp |
Environment Artist |
Sledgehammer Games |
Tucker George |
Associate Producer |
Junction Point Studios |
Victor Estorino |
Software Engineer I |
EA Tiburon |
Cohort 4 Class of 2008
Name |
Title |
Company |
Billy Bell |
Software Engineer II |
EA Tiburon |
Billy Bramer |
Gameplay Programmer |
Epic Games |
Carl Dungca |
Associate Designer |
EA Tiburon |
Charles Babb |
Associate Project Manager |
SCEA |
Chase Ruppert |
Software Engineer |
Lockheed Martin |
Chris Abelman |
World Builder |
n-Space |
Christopher Gulliver |
Programmer |
iD Software |
Corey Teblum |
Producer |
Neversoft Entertainment |
Ingrid Aguero |
Environment Artist |
EA Tiburon |
Jason Mann |
Senior Software Engineer |
WMS Gaming |
Jeff Champ |
Online Marketing Manager |
EA Tiburon |
Jeffrey Werner |
Adjunct Sr. Instructor of Game Design & DM |
Mildred Elley |
Mark McGee |
Scripter |
Icarus Studios |
Max Acree |
Software Producer |
Cyrious Software |
Paul Watkins |
Software Engineer |
Timegate Studios |
Rafael Sabino |
Software Engineer |
EA Redwood Shores |
Sarah DeBaar |
Studio Artist |
Full Sail University |
Scott Giacomin |
Lead Modeler / Animator |
E2i Creative Studio (IST) |
Sean McVey |
Software Engineer 2 |
EA Tiburon |
Stephen Baker |
Technical Artist |
n-Space |
Victor Lugo |
Game Designer |
EA Tiburon |
Yinka Alade |
Character Modeler |
EA Tiburon |
Cohort 3 Class of 2007
Name |
Title |
Company |
Adam Fenderson |
Level Designer/Builder |
5th Cell Media |
Anthony Maligno |
Staff Designer |
YouTube |
Brandon Miller |
Software Engineer |
PhykenMedia |
Chris Hapner |
Equipment Coordinator |
SGB Holdings |
Chris Keyser |
Engineer |
Iron Galaxy Studios |
Christine Morten |
Animator |
Airtight Games |
Christopher Mack |
Lead Reviewer |
Inside Networks |
Dan Bracewell |
Project Manager |
PhykenMedia |
Elliot Epstein |
Creative Director |
Squee, Inc |
Eric Imperiale |
3D Artist |
Media Convergence Labs |
Greg Fields |
Software Engineer |
EA Tiburon |
Isaac Oster |
Character Artist |
Bioware |
Jeff Scott |
Level Designer |
Darkside Game Studios |
Jennifer Chung |
Associate Art Producer |
Gearbox Software |
Jeremy Conkin |
Programme |
Phosphor Games |
Jesse Arnold |
Interactive Media Engineer |
UF, Digital Worlds Institute |
Joe Tanksley |
Flash Developer |
JHT, Incorporated |
John Kanaan |
World Builder |
n-Space |
Jonathan Yuhas |
Interaction Design Dev. |
University of Florida |
Kenneth Pariser |
VP of Development |
PhykenMedia |
Maurice Go |
3D Graphics Artist |
Lockheed Martin |
Michael Dixon |
Software Engineer |
360Ed |
Nathan Forget |
Software Engineer |
Kabam |
Omar Moussawel |
Software Engineer II |
EA Tiburon |
Pete Rose |
Software Engineer |
SimiGon |
Rogier Van Etten |
Technical Artist |
Iron Galaxy Studios |
Scott Webster |
Engineer |
Iron Galaxy Studios |
Shaun McNeely |
Digital Artist/Lighter |
EA Tiburon |
Sky King |
Technical Artist |
EA Tiburon |
Steven Pierce |
Game Art and Design Dept. |
Art Institute of San Antonio |
Trey Morabito |
Director of Prof. Services |
SimiGon |
Cohort 2 Class of 2007
Name |
Title |
Company |
Brendan McLeod |
Senior Game Designer |
KingsIsle Entertainment |
Chip Lundell |
Digital Artist |
Simulated Reality Lab UCF |
Chris Camilleri |
Lead Software Engineer |
n-Space |
Daniel Watkins |
Software Engineer |
In-Depth Engineering |
Devon Sullivan |
IT Support Specialist |
Gas Turbine Efficiency |
Gabriel Montagne |
Software Engineer |
EA Tiburon |
Giovanni Acosta |
XBOX ATG Engineer |
Microsoft |
Greg Heddlesten |
Designer 1 |
EA Tiburon |
James Moore |
Artist |
Walt Disney Imagineering |
Jennie Gritton |
Software Engineer |
EA Redwood Shores |
Joel Wilson |
Sr Synthetic Envir. Dev |
Rockwell Collins |
Kip Karr |
Project Engineer |
AVT Simulation |
Matt Laurence |
Engagement Director |
Embark Studios |
Paul Dutka |
Software Engineer |
EA Tiburon |
Cohort 1 Class of 2006
Name |
Title |
Company |
Adam Volker-Yoblick |
Software Engineer |
EA Tiburon |
Bob Simon |
Software Engineer II |
EA Tiburon |
Brandon Plagemann |
Online Instructor |
International Academy of Art & Design |
Carlos Barbosa |
Lead Designer |
EA Tiburon |
Colleen Cleveland |
Course Director |
Full Sail University |
Chris Smith |
Multimedia Design Engineer |
Lockheed Martin |
David Verble |
Associate Producer |
Junction Point Studios |
Jeff Riggall |
Senior Games Producer |
Cartoon Network |
Jon Albertson |
Digital Artist/Tech Support |
360ed |
Matt Read |
Producer |
Zynga |
Richard Grula |
Studio Director |
UCF/CEM |
Tim Metzler |
Programmer Analyst |
Lockheed Martin |