FIEA Video Game Course Descriptions
The FIEA video game curriculum has three tracks that attract a variety of undergraduate majors: an art track, programming track and production track.
The most common undergraduate majors in this track include art, studio art, illustration, animation, visual art and digital media. Our tech art specialization includes computer science and other more technical majors as well.
The most common undergraduate majors in this track include computer programming, computer science, computer engineering and electrical engineering.
The most common undergraduate majors in this track include digital media, liberal studies, game design, psychology, English, technical writing, theater, speech, communications, digital art and computer science.
A final note on “minoring”
Although the FIEA video game curriculum has these three main tracks many FIEA students have skills in more than one area. For example some of our best producers are also great artists or programmers.
As such, the FIEA curriculum is flexible enough to accommodate students with multiple skills. For that reason, we try to schedule as few classes from two different tracks concurrently, so students can attend classes outside of their core discipline if they choose.