Course Descriptions

FIEA Video Game Course Descriptions

The FIEA video game curriculum has three tracks that attract a variety of undergraduate majors: an art track, programming track and production track.

The most common undergraduate majors in this track include art, studio art, illustration, animation, visual art and digital media. Our tech art specialization includes computer science and other more technical majors as well.

Art Track Course Descriptions

The most common undergraduate majors in this track include computer programming, computer science, computer engineering and electrical engineering.

Programming Track Course Descriptions

The most common undergraduate majors in this track include digital media, liberal studies, game design, psychology, English, technical writing, theater, speech, communications, digital art and computer science.

Production Track Course Descriptions

A final note on “minoring”

Although the FIEA video game curriculum has these three main tracks many FIEA students have skills in more than one area. For example some of our best producers are also great artists or programmers.

As such, the FIEA curriculum is flexible enough to accommodate students with multiple skills. For that reason, we try to schedule as few classes from two different tracks concurrently, so students can attend classes outside of their core discipline if they choose.

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Course Descriptions
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Course Descriptions
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Read detailed video game course descriptions of our classes in video game art, programming and production.
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