Part Artist, Part Programmer
As a tech artists at FIEA, you’re part artist and part programmer. You have a passion for art and a brain for coding. You get to do technical things like work in game engines and create art pipelines. You can do special effects and particles. You create scripts that automate art processes. In our video game tech art curriculum, you don’t have to choose between your art side and your technical side.
Meet the Tech Art Faculty
Get personalized, real-world instruction from our tech art faculty, who have worked on films, commercials, games and theme parks.
Our Studio 500 is a huge MOCAP studio and soundstage that you get to use to learn industry-standard technical pipelines and art processes. As part of our video game tech art curriculum you’ll do MOCAP shoots or green screen work for your student games or volunteer on industry shoots and get experience.